Bang,+S

​ Culminating Task - Stage 1

(a) Brain Storming Topics:

- Entertainment vs. School Work - Playing Video Games vs. School Work - Books vs. Movies and Entertainment - Students who eat breakfast vs. Students who don’t eat breakfast - Students who sleep late vs. Students who sleep early - Students who have a part time job vs. Students who don’t have a part time job - Computer vs. Obesity - Students who have cell phones vs. Students who don’t have cell phones - Smoking vs. Lung cancer in men and women - Bullying vs. Suicidal rates - Exercising vs. Technology - Exercise vs. Diet

(b) Propose a question:

(1) Does playing video games affect School work? (2) Is it better to exercise or to go on a diet? (3) Does bullying affect the increase of suicidal rates?

Variables:

(1) Playing video games Students Marks (2) People who exercise People who do diet (3) People being bullied Suicidal Rates

(c) Hypothesis:  (1) I believe that school work does not affect students who play video games. (2) I believe that people who exercise is better because it’s healthier and you’re able to eat more than people who go on a diet. (3) I believe that the increase of bullying does affect the increase of suicidal rates.

(d) Raw Data:

(1) [|U-M study: Video game play among teens affects school work, not socializing], Getting You Gamer to Do Better in School (2) Exercise vs. Diet in Weight Loss, Weighing in: Diet vs. exercise for losing pounds (3) Suicide Statistics, With Bullying, Suicide Risk for Victims and Tormentors

Bibliography:

__Work Cited:__

Caruso, K. (n.d.). //Suicide Statistics//. Retrieved November 8, 2009, from @http://www.suicide.org/suicide-statistics.html

Collins, K. (2006, August 9). //Weighing in: Diet vs. exercise for losing pounds//. Retrieved November 5, 2009, from @http://www.msnbc.msn.com/id/13821677/

Ellen, T. (2009, March 31). //Getting You Gamer to Do Better in School//. Retrieved November 8, 2009, from @http://www.associatedcontent.com/article/1598753/video_games_and_school_making_them.html  Paez, C. J., & Kravitz, L. (n.d.). //Exercise vs. Diet in Weight Loss//. Retrieved November 5, 2009, from @http://www.unm.edu/~lkravitz/Article%20folder/exandwtloss.html

Tara Parker-Pope, T. (2008, July 18). //With Bullying, Suicide Risk for Victims and Tormentors//. Retrieved November 8, 2009, from @http://well.blogs.nytimes.com/2008/07/18/with-bullying-suicide-risk-for-victims-and-tormenters/

Wadley, J. (2007, July 2). //U-M study: Video game play among teens affects school work, not socializing//. Retrieved November 6, 2009, from @http://www.ns.umich.edu/htdocs/releases/story.php?id=5927

More Detail on the Brain Storming Topics:

Culminating Task - Stage 2

__Entertainment vs. School Work__

__Question:__

Does playing video games affect School work?

__Hypothesis:__ I believe that the more amounts of hours played on video games it will affect a student with their school work by decreasing their time to study, do their homework and also it will bring down their average mark in school.

__Data Analysis:

One Variable Analysis:__

1. Hours spend on playing video games per a week 2. Hours spend on doing homework per a week 3. Students avearge mark in school

__Two Variable Analysis:__

1. Students Mark Average vs. Amount Of Hours Playing Video Games  Per a Week 2. Students Mark Average vs. Amount Of Hours Spend On Homework Per a Week

I will be creating a series of graphs in order to correlate the two variables of the students average marks to the amount of hours playing video games and hours spend on homework per a week.

__Data:__

I have created a survey to ask the students in Ancaster High School.

Survey ->

__Results that were conducted from the survey__

Graphs:

Students Mark Average vs. Amount of Hours Playing Video Games  per a Week 

Students Mark Average vs. Amount of Hours Spend on Homework per a Week



__Bias and Sampling Techniques:__

__ Bias :

Response Bias__ The reason why it could be a response bias is because students might be embarrassed to actually reveal what their current marks in school are which could lead into false or misleading answers. Solution: Ask students from different grades instead of picking a random group

__Leading Question__ The reason why it could be a leading question is because it has limited choice of answers on the survey. Solution: Give students more a variety of choices to choose from

__Sample Techniques:__

__Cluster Sample__ I did a survey by doing a random selection of such groups that were students in the hallway and in the cafeteria during lunch time. __ Bibliography : __

I didn't use any websites or books for my information

PRESENTATION:

<span style="color: #ff00b1; font-family: 'Comic Sans MS',cursive;">__ Amount of hours played on video games vs. Amount of hours spent on school work __

<span style="color: #0000ff; font-family: 'Comic Sans MS',cursive;">__Question: __

<span style="color: black; font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; msoansilanguage: EN-CA; msobidifontfamily: Arial; msobidilanguage: AR-SA; msofareastfontfamily: '맑은 고딕'; msofareastlanguage: KO; msofareastthemefont: minor-fareast;">Does the amount of hours spend playing video games affect the amount of time spend on school work and the student’s average in Ancaster High School year 2009?

__Hypothesis:__

<span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;"><span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;">I believe that the more amounts of hours played on video games will affect the student’s in Ancaster High School (2009) with their school work by decreasing their time to study, to do their homework and also it will bring down their average mark in school. __Why did I choose this topic?__

<span style="color: #000000; font-family: 'Comic Sans MS',cursive;">The reason why I choose this topic was to see if students who played video games affected the amounts of hours spent on homework and their average grades in school.

__Background Information:__

<span style="color: #000000; font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast; msoansilanguage: EN-CA; msobidifontfamily: Arial; msobidilanguage: AR-SA; msofareastfontfamily: '맑은 고딕'; msofareastlanguage: KO; msofareastthemefont: minor-fareast;">A study in University Michigan show that young people, who spend a lot of time playing video games are also finding time for friends but no time for doing homework. The study was sampled of nearly 1,500 children and teens nationwide. Video games does not negatively affect socializing, and also for school-related activities. Compare to young people who are non-gamers, young people who play games spend 30 percent less time reading and 34 percent less time doing homework. Children that were the ages of 10 - 19 kept diaries and wrote about how they used their time for 24 hours on one randomly chosen weekday and weekend. In the diaries it tracked the time spent on playing video games, interacting with parents and friends, reading and doing homework, and in sports and also active leisure. In the study it showed 534 kids or 36 percent played video games. 80 percent were boys and 20 percent were girls. Female gamers spent an average of 44 minutes playing on the weekdays and 1 hour and 4 minutes playing on the weekends. Male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes on weekends. Among male gamers time spent on playing video games without parents or friends was related to less time spent with parents and friends in other activities and for female gamers only the more time they spent playing video games with their parents, the more amount of time they spend with their parents in other activities.

__Data Analysis:__

__One Variable Analysis:__

1. Hours spend on playing video games per a week (Ancaster High Students 2009) [independent] 2. Hours spend on doing homework per a week (Ancaster High Students 2009) [independent] 3. Students average mark in school (Ancaster High Students 2009) [dependent]

__ Two Variable Analysis: __

<span style="font-family: 'Comic Sans MS',cursive;">1. Students Mark Average (Ancaster High School 2009) [dependent] vs. Amount of Hours Playing Video Games per a Week (Ancaster High School 2009) [independent] 2. Students Mark Average (Ancaster High School 2009) [dependent] vs. Amount of Hours Spend on Homework per a Week (Ancaster High School 2009) [independent]

I will be creating a series of graphs in order to correlate the two variables of the students average marks to the amount of hours playing video games and hours spend on homework per a week.

__Data: __

I have created a survey to ask the students in Ancaster High School. <span style="font-family: 'Arial','sans-serif'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;">

<span style="color: #ff00ff; font-family: 'Comic Sans MS',cursive;">Survey -> <span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: 'Times New Roman'; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast; mso-hansi-theme-font: minor-latin; msoansilanguage: EN-CA; msoasciithemefont: minor-latin; msobidifontfamily: Arial; msobidilanguage: AR-SA; msobidithemefont: minor-bidi; msofareastfontfamily: '맑은 고딕'; msofareastlanguage: KO; msofareastthemefont: minor-fareast; msohansithemefont: minor-latin; msonoproof: yes; text-decoration: none; textunderline: none;"> <span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;">[|Data ISU Survey.docx] <span style="font-family: 'Arial','sans-serif'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;"> <span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;">

__Results that were conducted from the survey__ <span style="font-family: 'Arial','sans-serif'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;">

__<span style="color: #0000ff; font-family: 'Comic Sans MS',cursive;">Graphs and Tables: __

<span style="color: #008000; font-family: 'Comic Sans MS',cursive;">Students Mark Average (Ancaster High School 2009) vs. Amount of Hours Playing Video Games <span style="font-family: 'Comic Sans MS',cursive;"><span style="color: #008000; font-family: 'Comic Sans MS',cursive;"> per a Week (Ancaster High School 2009)

<span style="font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;"> The results in the graph and table shows that the amount of hours played on video games per a week does not affect a student's average mark in Ancaster High School 2009. <span style="font-family: 'Comic Sans MS',cursive; msobidifontweight: bold;"> <span style="color: #008000; font-family: 'Comic Sans MS',cursive;">Students Mark Average (Ancaster High School 2009) vs. Amount of Hours Spend on Homework per a Week (Ancaster High School 2009)



The results in the graph and table shows that the amount of hours spend on homework per a week does not affect a student's average mark in Ancaster High School 2009.

__Outcome/Conclusion: __

The hypothesis that I wrote was the opposite from the data that I have collected from my survey. The results that I analysed from the graph and table shows that the amount of hours played on video games and the amount of hours spend on homework per a week does not affect a student in their school work or their average mark in Ancaster High School 2009.

__Bias and Sampling Techniques:__

__Bias:__

__Response Bias__ The reason why it could be a response bias is because students might be embarrassed to actually reveal what their current marks in school are which could lead into false or misleading answers. Solution: Ask students from different grades instead of picking a random group

__Leading Question__ The reason why it could be a leading question is because it has limited choice of answers on the survey. Solution: Give students more a variety of choices to choose from

__Sample Techniques:__

__Cluster Sample__ <span style="font-family: 'Arial','sans-serif'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast;"> <span style="font-family: 'Comic Sans MS',cursive;">I did a survey by doing a random selection of such groups that were students in the hallway and in the cafeteria during lunch time. <span style="color: #0000ff; font-family: 'Comic Sans MS'; font-size: 10pt; line-height: 115%; mso-ansi-language: EN-CA; mso-bidi-font-family: Arial; mso-bidi-language: AR-SA; mso-fareast-font-family: '맑은 고딕'; mso-fareast-language: KO; mso-fareast-theme-font: minor-fareast; msoansilanguage: EN-CA; msobidifontfamily: Arial; msobidilanguage: AR-SA; msofareastfontfamily: '맑은 고딕'; msofareastlanguage: KO; msofareastthemefont: minor-fareast;"> __Bibliography: __

<span style="font-family: 'Comic Sans MS',cursive;">Capasso, R. (2008, August 20). //160GB PS3 bundle coming soon - 80GB finally shipping//. Retrieved December 18, 2009, from http://www.8bitreview.com/blog/8bitrants.php?show=0,08,2008

Carnoy, D. (2008, May 2). //More rumors that XBox 360 will add Blu-ray drive//. Retrieved December 18, 2009, from http://news.cnet.com/newsblog/?keyword=Xbox+360

Hicks, M. A. (n.d.). //boy with question//. Retrieved December 28, 2009, from http://school.discoveryeducation.com/clipart/clip/question.html

Mrosman (2009, February 4). //Chapter 2 Homework//. Retrieved December 18, 2009, from []

Wedly, J. (2007, July 15). //Video game play impacts schoolwork, not socializing//. Retrieved December 21, 2009, from http://www.ur.umich.edu/0607/Jul09_07/09.shtml